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Scharbil Saleh
Scharbil Saleh

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Cyberpunk 2077 Needs

It is not a secret that cyberpunk 2077 went wrong in several aspects when was released, however after 3 years of it I just finished a week ago and I found several stuffs that were really needed for the game. - Humanity: in cyberpunk 2020 p&p rpg, players may lose control of its charter due excessive use of cyberware, evil actions, murders and bloodbath, turning them into cyberpsychopaths. The only way to deal with this is using only the needed cyberware and using drugs like the anime where David takes several dosis. I found you could fix this with a mod. - Housing: you can 'rent' flats over the game but they are already equiped and that has no sense. They should come empty and you must pay everyday the rent in order to keep the flat. Otherwise it must be a purchase instead and you should buy stuffs for it over the computer (another reason for use it). Take time to rest in your apartment should be very important too to keep V humanity and cordura, why not would you play guitar or turn on inscience or take a shower or even sleep? - Companions: after you complete several missions with a character you should keep them as a follower (max 3 followers) that assist you during the missions and you must heal them If they get badly hurt. They must get inside a car or being back of your bike shooting other enemies. This mechanic already exist in other games like GTA San Andreas and Far cry. Companions should meet you at your flat after a call and there you should do more stuffs with them to improve them like give them weapons, gear, and mods, even cyberware, however you may not modify their stats or ability points. Share a pizza and drinks with them to increase regen before a combat for example. - Gang reputation: another huge missing of the game is V reputation with the gangs. You should keep some gang reputation at the cost of other gang reputation. Gang wars should take place during the night with blockades over the streets and massive shootings where you may take sides and being able to purchase in local stores of the gangs the cloths related to that and if you have bad reputation they will kick you out. - Hacking-ICE: even when hacking is ok during combats and during invasion protocol I think it should be more challenging with counter hacking against other netrunners attacks. When another netrunner upload malware in your system you have no options except take damage. Instead, you should be able to counter attack and use ICE based in your intelligence skill. - Car modification and Garage: there is a mod outside that try to fix this but you should be able to upgrade several aspects of the car when using it like grip, acceleration, breaks, even color and chrome... Another feature missed from GTA - Improved combat: shooting over a vehicle, using swords or maces, chains, when driving a bike... More combats over vehicle with your party helping you... Shooting while driving and even allow your party members to drive and you shoot if it is needed. - Crowd transport system: fast travel points is so lame. You should take the ride over train and stuffs even get missions against the clock. - Alive world: NCPD missions should restart everyday in random locations except if you are watching or fighting in that scene. The gang wars should be huge fights for the control of a territory till the police arrive and start shooting everybody and you must run away then. Police should look after you if you do anything wrong and they should take your eddies before start shooting just like in Skyrim they do. During lockdowns due gangs or police you should keep paying them to move between roads and regin. - Trauma Team: you should be able to purchase trauma team services for you and your party for a lot of Eddies. They should arrive to a scene, irrupt and take you away based on your level of the services. - Learning combat movement: another missed mechanic from GTA. You should learn how to fight using VR that teaches you new movements at Judy's lab at any point of the game. These moments should be used in CQC or swordfighting combat and hell, why not with weapons too? Some improvement points with the weapons should require that you neutralize enemy with that kind of weapon and upgraded numbers should require even more. You should do only a few neurodances over Judy's lab per day. - Crafting system: there should be a techies store who sale the blueprints for the weapons for you and you need them in order to craft the legendary items... Well thanks for read. I know is a lot but I just try to talk about this with someone who cares too.

Cyberpunk 2077 Needs

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