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The gamedev community, chat, and discussion.
8.2K souls
8.2K souls
2mo
ISFP
Capricorn
Im making a game with unreal engine 5.6 with my own story and characters. The problem i have is the level design. This game is a toon cel shaded stealth action platformer. I guess you could call it an homage to the sly cooper series. If anyone is interested in helping me make the level design and... read more

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3mo
ENTP
Sagittarius
Godot 4, simple 3D project

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6mo
ENFP
Trying a new style. I liked the more detailed one a lot, but it makes adding character customization difficult. The ears on this model can be adjusted with shape keys to be a large variety of ear shapes. Eyes are placeholder. Will continue to post updates 😊


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1
6mo
INFJ
Pisces
I'd say some key points are -sound design -level/map design -story flow (if the game has one)[arcade games and platformers dont always need one to be good] -Character design (doesn't have to be super detailed but a style is necessary -charm (and polish if you have the man power or time)
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9mo
INTP
Taurus
I'm working on an arcade styled action platformer game! Here's playtest footage demonstrating the platformer mechanics that have been implemented.
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7mo
INFJ
Libra
Currently working on a slay the spire mod to add invincible to the game, but I didn't realize how janky gradle is with the new java 23. Should be posted by the end of the month if java behaves itself. Currently in dev: Main character - Mark, power cards will be different team ups with... read more
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1
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1y
INTJ
Aquarius
Okay, you are probably aware about Unity’s occlusion culling and a strong recommendation for using LODs/QuadTrees and culling in general. But did you know, that a custom implementation of all of those techniques + custom Frustum Culling, based on Parallel Jobs (no ESC though) actually has higher... (edited) read more
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1
1y
INFP
Leo
Another little update post for my project! Everything is reworked to use the new smaller maps, and there are 3 in total currently! (Only one shown in this video but still) The project has around 300 possible partner digimon for now, and that's not with any Mega levels added, so I'm expecting... read more
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11
1y
INFP
Leo
It's been a looong time since I've done any work with this project. Currently I'm trying to rework it from being a single open map, to multiple smaller areas you traverse between. I've done way too much with this overall to be able to show it off under 50mb 😂 but heres a little something for... read more
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2y
ISTP
Pisces
That's how games are created. Thousand of codes, many days of game testing, fixing bugs, again testing and again fixing until the game reaches a level of perfection. Not an easy job to do. 👀 #gamedesign #unity3d #unity2d #programming #coding
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2y
ESFP
Capricorn
So I’ve been working on this game for about two months now and due to some family home issues. I’ve had to postpone my efforts, but here is a finished animation. I guess you called them scenes. This is Lankingen walking left ignores to be flipped right for the other direction to make life easier... read more
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